This 2,5 hours fully narrated Texture Breakdown Series of 4 Videos will cover all the aspects of the workflow I use to texture assets in Substance Painter, using my latest personal project Wastelander as example. This tutorial requires a basic to intermediate level of understanding of Substance Painter although I tried to make it clear and easy to follow as much as possible. The first two chapters are available for free, and I created a preview of the content of the last two.
If you like the preview, check the whole series:
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